History

Centipede was released by Atari in 1981 and became one of the defining arcade games of the early 1980s. It was designed by Dona Bailey and Ed Logg — Bailey being one of very few women working in arcade game development at the time.

The game was notable for its use of a trackball controller, which allowed for precise, fluid movement that set it apart from joystick-based shooters. Its fast-paced gameplay, colourful visuals, and escalating difficulty made it a massive hit in arcades worldwide.

Centipede was one of the first arcade games to attract a significant female player base, partly due to Bailey's influence on the design. It was ported to the Atari 2600, 5200, 7800, and numerous home computers, selling millions of copies. The game spawned a sequel, Millipede (1982), and remains one of Atari's most recognisable titles.

How to Play

Shoot the centipede as it winds down through the mushroom field. Each segment you hit turns into a mushroom. Destroy all segments to clear the wave and advance to the next level with a new colour palette.

Controls

KeyAction
Arrow Keys or WASDMove
SpaceFire
P or EscapePause

Enemies

EnemyBehaviourPoints
Centipede (head)Leads the chain, descends through mushrooms100
Centipede (body)Follows the head; splits into independent head when hit10
SpiderBounces erratically through the player zone300 / 600 / 900
FleaDrops vertically, planting mushrooms as it falls200
ScorpionCrosses horizontally, poisoning mushrooms it touches1,000

Spider scoring is based on proximity: 900 points when close, 600 at medium range, 300 when far.

Poisoned mushrooms (touched by scorpions) cause centipede segments to plunge straight to the bottom of the field instead of winding back and forth.

Mushrooms

Mechanics

The original Centipede was created by Dona Bailey and Ed Logg and published by Atari, Inc. in 1981. Centipede is a trademark of Atari Interactive, Inc. This is a non-commercial fan recreation made as a tribute to the original. It is not affiliated with, endorsed by, or connected to Atari in any way. All original intellectual property remains the property of its respective owners.