What It Does

WindowPin captures a live image of any window and displays it as a floating overlay that stays on top of everything else. The overlay updates continuously at a configurable frame rate.

When you switch to the app that owns a pinned window, the overlay automatically drops behind the real window so you interact with the actual app — not the overlay.

Pinning a Window

Using the keyboard shortcut

  1. Click the window you want to pin to bring it to the front
  2. Press P
  3. A live overlay appears on top of all other windows

Press the shortcut again to unpin.

Using the menu

  1. Click the window you want to pin to bring it to the front
  2. Click the pin icon in the menu bar
  3. Click Pin next to the frontmost window

Interacting with Overlays

ActionResult
Click an overlayBrings the real window to the front; overlay drops behind it
Drag an overlayRepositions the overlay on screen
Switch to the pinned window's appOverlay automatically drops behind the real window
Switch to a different appOverlay floats back on top

Settings

Capture Rate

RateBest For
0.5 fpsStatic content (documents, reference pages)
1 fps (default)General use
2–5 fpsSlowly changing content (dashboards, chat)
10–30 fpsVideo or rapidly updating content (higher CPU usage)

Pin to All Spaces

When enabled, pinned overlays appear on every Mission Control space. When disabled, they only appear on the space where they were created.

Custom Keyboard Shortcut

Click Change Shortcut in the menu, then press your desired key combination. All settings persist across restarts.

Permissions

Installation

  1. Download WindowPin.zip from the link above
  2. Unzip and double-click WindowPin.app to launch
  3. Grant the permissions when prompted

To start at login, add it to System Settings → General → Login Items.

Building from Source

WindowPin uses Swift Package Manager. No Xcode project is required.

  1. Clone the repo: git clone https://github.com/PerpetualBeta/WindowPin.git
  2. Run ./build.sh
  3. Launch with open _BuildOutput/WindowPin.app

Requirements

macOS 14 (Sonoma) or later.